Unity Technologies Unveils Machine Learning Agents; Turns Unity Creation Engine Into Artificial Intelligence Powerhouse

SAN FRANCISCO–([1])–Unity Technologies (https://unity3d.com/[2]),
the creator of the world’s most popular creation engine that reaches
nearly 3 billion devices worldwide, has today announced the open beta of
Unity Machine Learning Agents (ML-Agents). Available later this year,
Unity’s breakthrough AI toolkit will help enable machine learning
developers and researchers to train agents in realistic, complex
scenarios using Unity with decreased technical barriers than they could
otherwise. This is critical future technology for many verticals,
including robotics, automotive, and next-generation games. This
first-of-its-kind advancement is in alignment with Unity’s mission to
democratize access to superior technology and help developers solve hard
problems.

“Machine learning is a disruptive technology that is important to all
types of developers and researchers to make their games or systems
smarter, but complexities and technical barriers make it out of reach
for most,” said Danny Lange, Vice President of AI and Machine Learning
at Unity Technologies. “This is an exciting new chapter in AI’s history
as we are making an end-to-end machine learning environment widely
accessible, and providing the critical tools needed to make more
intelligent, beautiful games and applications. Complete with Unity’s
physics engine and a 3D photorealistic rendering environment, our AI
toolkit also offers a game-changing AI research platform to a rapidly
growing community of AI enthusiasts exploring the frontiers of Deep
Learning.”

ML- Agents, an open source toolkit, is specifically designed to help
researchers and developers transform games and applications created
using Unity into environments where intelligent agents can be trained.
Using Reinforcement Learning, evolutionary strategies, and other machine
learning methods through a simple to use Python API, ML-Agents has a
superior advantage in solving complex machine learning problems in
highly realistic environments.

The ML- Agents toolkit is adaptive and dynamic for a variety of use
cases, including:

  1. Academic researchers interested in studying complex multi-agent
    behavior in realistic competitive and cooperative scenarios.
  2. Industry researchers interested in large-scale parallel training
    regimes for robotics, autonomous vehicle, and other industrial
    applications.
  3. Game developers interested in filling virtual worlds with intelligent
    agents each acting with dynamic and engaging behavior.

To download the Unity Machine Learning Agents beta, please visit the Github
repo
[3]. To learn more about Unity Machine Learning Agents, please read the
blog post
[4].

About Unity Technologies

Unity Technologies is the creator of a flexible and high-performance
end-to-end development platform used to create rich interactive 2D, 3D,
VR and AR experiences. Unity’s powerful graphics engine and
full-featured editor serve as the foundation to develop beautiful games
or apps and easily bring them to multiple platforms: mobile devices,
home entertainment systems, personal computers, and embedded systems.
Unity also offers solutions and services for creating games, boosting
productivity, and connecting with audiences including Unity Ads, Unity
Analytics, Unity Asset Store, Unity Cloud Build, Unity Collaborate,
Unity Connect and Unity Certification. Unity Technologies serves
millions of registered developers including large publishers, indie
studios, students and hobbyists around the globe. For more information,
visit www.unity3d.com[5]
and to see the latest games and experiences created in Unity, go to
madewith.unity.com.

References

  1. ^ (www.businesswire.com)
  2. ^ https://unity3d.com/ (cts.businesswire.com)
  3. ^ Github repo (cts.businesswire.com)
  4. ^ the blog post (cts.businesswire.com)
  5. ^ www.unity3d.com (cts.businesswire.com)
1 2 3

Share